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NPC Generator

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Advanced [show]


Justin Axton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Carter uniform. His auburn hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Apothecary, but he got bored and became a Carter. He inherited the family business which he has now maintained for 3 years.

Motivation: To be a Apothecary again; and he is unsatisfied with his job

Flaws: Impulsive, Disease, Insomniac. Bonds: Job, In love. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Justin Axton, Male Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)12 (+1) 13 (+1)7 (-2)
Skills Arcana +4, Deception +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Geva Charlton, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. Her long black hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: To end her boredom.

Flaws: Insane, Cynical, Mundane. Bonds: Rich, Family. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Geva Charlton, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Rock crystal (40 gp). White pearl (100 gp). Fiery yellow corundum (1600 gp).


Social Check DCs


Millicent Windsor, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a green shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her golden hair is kept up in a ponytail inside a wide-brimmed hat. She wears a mask on her face.

Personality: She is business-like. She takes instructions and follows them to the letter. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Millicent took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has a rivalry with the Church that dominates her actions; and obtaining odd cultural human artifacts is her passion

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Nature, Adventurer, Religious. Occupation: Weaver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Millicent Windsor, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Gerald Burton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is kept up in a ponytail inside a top hat. His blue eyes dart from person to person.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Gerald Burton, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs

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