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NPC Generator

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Advanced [show]


Elizabeth Sherwood, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a white vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her white boots flare out at the collars. She sports blonde long hair. Her eyes are hazel and catlike.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Elizabeth was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has comitted a past crime that haunts her to this day; and balancing her hectic life and new spice merchant responsibilities is difficult

Ideals: Joker, Justice. Bonds: Family, Job, Criminal record. Occupation: Spice Merchant

Voice: Whispers

Attributes [hide]

Elizabeth Sherwood, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp.


Social Check DCs


Helen Tatum, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. With wild golden hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother was a mechanic, and taught her how to fix just about anything. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Insane, Ugly, Secretive. Bonds: Job. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Helen Tatum, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills Performance +5, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Emerald (1300 gp).


Social Check DCs


Trym Tindall, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time, and he perpetually has his rapier ready. His blonde hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trym was born in the east. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Architect for hire.

Motivation: Sabotage a competitor.

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Attractive, Job. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Trym Tindall, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 13 (+1)8 (-1)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. Pink pearl (120 gp). Rose (50 gp). Alexandrite (800 gp). 1 Half-Plate.


Social Check DCs


Bertram Langston, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Layabout does. His golden hair is knotted and matted. His violet eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The war was a terrible time for him, and Bertram does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Layabout business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Layabout job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable. Flaws: Depressed. Bonds: Job, Attractive, Military. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Bertram Langston, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)11 (+0) 9 (-1)14 (+2)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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