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NPC Generator

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Advanced [show]


Conrad Redfield, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his brother before him, after school he went straight into learning to become a Sailor. He inherited the family business which he has now maintained for 9 years.

Motivation: To be a Seamstress again; and sabotage a competitor

Ideals: Fighting, Athletic. Bonds: Job, Has a crush, Military. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Conrad Redfield, Male Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 7 (-2)14 (+2)
Skills History +4, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Violet garnet (900 gp).


Social Check DCs


Balimaar Deighton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a white and yellow robe with the hood down. He has a long golden beard with little hanging trinkets. His eyes are likewise green.

Personality: He has always had a great fascination with Human culture. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Jeweler, who enjoyed hunting, Balimaar was taken on many hunting expeditions. When Balimaar reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and a strong sense of loyalty to human people

Ideals: Athletic. Flaws: Racist. Bonds: Immigrant, Nature, Military. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Balimaar Deighton, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Morley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is unkempt and raggedy. His eyes are blue and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a poor family in the city he treasured whatever gifts he got. Gomory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gomory decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Criminal record. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Morley, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)5 (-3) 8 (-1)14 (+2)
Skills Insight +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Rose (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ahlyssa Stansfield, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her golden hair up. She has a tattooed face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She always tries to repair and not replace. It was this mentality that drove her into the Ruler business.

History: Ahlyssa was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Wants to open a new tavern; and find a way to reverse the transformation of her sister

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Ahlyssa Stansfield, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Nature +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Malachite (10 gp).


Social Check DCs

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