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NPC Generator

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Advanced [show]


Eloise Easton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her golden hair is thinning but still full. She has gleaming, smiling brown eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Gifted from a young age, Eloise studied abroad. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Eloise took refuge in the old dungeon and found the beat up club and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and many brigands want her driven away

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Eloise Easton, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)16 (+3) 14 (+2)16 (+3)
Skills History +6
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Eloise Kenley, Female Human [Permalink]

Personal [hide]

Description: Standing 5'6", this woman wears light armors faded through time and improper care. Her black hair is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She misses her home and complains about the freezing weather, even in summer.

History: She was born to a criminal king-pin and mafia family Her arcane abilities were realized during a raid on her village. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Secretive. Bonds: Immigrant, Criminal record. Occupation: Server

Voice: Strong lisp

Attributes [hide]

Eloise Kenley, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)5 (-3) 12 (+1)10 (+0)
Skills Arcana +0, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Aquamarine (600 gp). Onyx (40 gp). Black opal (500 gp).


Social Check DCs


Alexandre Wentworth, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears blue painted combat armor at almost all times. His white hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Alexandre does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Alexandre began to lead the lost caravan. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He feels kind of lost in life.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Military, Enemies. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Alexandre Wentworth, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Silver pearl (70 gp).


Social Check DCs


Bertram Walcott, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. He wears his auburn hair up. He has brown eyes.

Personality: He dislikes all the random violence that takes place in the south. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His father raised him in a mountain cabin. Bertram was born on a far southern desert where he grew up under the tutelage of his mother, an expert Merchant. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he wants to get laid

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Bertram Walcott, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Amber (60 gp). Malachite (9 gp). Tiger eye turquoise (9 gp). Lapis lazuli (9 gp). 1 Minor magic item.


Social Check DCs

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