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NPC Generator

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Advanced [show]


Giselle Spalding, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has moderate length white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Giselle is combative with any and all who dare try her patience in the slightest.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother was a soldier and died while she was still young. Giselle was left her mother's suit of armor and trained in its use and care. Since then, she has sought to make the best of life.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist, Justice. Flaws: Insomniac, Disease. Bonds: Military. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Giselle Spalding, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 14 (+2)8 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Thomas Browning, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a pastel vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is matted, messy, and big. He wears an eyepatch.

Personality: Thomas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Banker, who enjoyed hunting, Thomas was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Hunter

Voice: German accent

Attributes [hide]

Thomas Browning, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Arcana +5, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of clubs on his belt, each one with a amber on the hilt. He keeps his silver hair in a flapper bob. His violet eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Shy. Bonds: Job, Military, Adventurer. Occupation: Beggar

Voice: Boston accent

Attributes [hide]

Anthony Staurheim, Male Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 6 (-2)11 (+0)
Skills History +5, Persuasion +3
Senses Passive Perception 8
Languages Common, Abyssal, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs


Guy Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His chestnut hair is matted, messy, and big. His hazel unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north. Cursed with lycanthropy at a very young age, Guy has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Ugly, Disease, Terse. Bonds: Adventurer, Immigrant. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Guy Windsor, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)13 (+1) 16 (+3)14 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs

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