Hunter Huxley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has auburn hair. This brown eyed northerner is not easily forgotten.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs
Ideals: Optimist, Gifted. Bonds: In love, Religious, Slave. Occupation: Farmer
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 500 gp. Sard (20 gp). Smoky quartz (20 gp). Black pearl (1100 gp).
Drogo Hayley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his black hair in a pixie cut. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the north his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Adventurer, Poor. Occupation: Tailor
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. Rich purple corundum (500 gp). Star rose quartz (80 gp). Deep blue spinel (800 gp).
Agnes Appleton, Female Human [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She sports silver long hair. She wears large thick round spectacles.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She has a minor phobia of water and hates getting wet.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with her Herbalist father left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and money/treasure
Flaws: Ugly, Fearful, Disease. Bonds: Rich, Enemies. Occupation: Tailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 15 (+2) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp. Azurite (9 gp). Brown-green garnet (40 gp). 1 Minor magic item. 1 Minor magic item.
Oriel Barney, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. She has a long silver ponytail with little hanging trinkets. Her blue eyes dart from person to person.
Personality: She dislikes all the random violence that takes place in the south. She is afraid of women and trembles around them
History: Oriel hails from a village terrorized by brigands. Oriel was born on a far southern plains where she grew up under the tutelage of her mother, an expert Interpreter. Days after completing her studies, news broke out that her hometown was attacked by brigands. Oriel was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Pacifist. Flaws: Shy. Bonds: Poor, Enemies, Immigrant. Occupation: Interpreter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Deep blue spinel (1200 gp). Red-brown spinel (160 gp).
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