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NPC Generator

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Advanced [show]


John Heiser, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a white poncho over his likewise colored trousers and shirt. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: John was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

John Heiser, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)7 (-2) 13 (+1)9 (-1)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20 pp.


Social Check DCs


Williamina Ramsay, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears suspenders and black workpants. Her shirt is green, and she wears a heavy black leather apron most of the time. She has shaved her head bald. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is very quiet and rarely speaks above a whisper. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: When she was but 6 years old her parents immigrated from the east. She was an athlete and attended two major summer competitions. She never won. She left for the east, certain she would find work there.

Motivation: Wants to raise her children well; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Family, Immigrant. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Williamina Ramsay, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Elizabeth Peyton, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears green painted combat armor at almost all times. She has styled her white hair well, parting it to the left. She wears an eyepatch.

Personality: She is business-like. She takes instructions and follows them to the letter. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Elizabeth hails from a village terrorized by dire rats. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Elizabeth was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and regain custody of her son

Ideals: Professionalism. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Tailor

Voice: Sleepy voice

Attributes [hide]

Elizabeth Peyton, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)16 (+3) 12 (+1)18 (+4)
Skills Investigation +6
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Chrysoprase (70 gp). Golden yellow topaz (1500 gp).


Social Check DCs


Sybil Kirby, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears professional attire. Her clothes are grease stained in places. Her silver hair is drawn into a tight pony tail with a clover scrunchie. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is very quiet and rarely speaks above a whisper. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Sybil was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a layabout and was forced into it by her family

Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sybil Kirby, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)12 (+1) 9 (-1)16 (+3)
Skills Athletics +3, Investigation +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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