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NPC Generator

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Advanced [show]


Giselle Marley, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her moppish chestnut hair is in a traditional bowl cut. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is mildly Human supremacist, though she does not identify as such. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She served in the navy to pay for her family's outstanding loans. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Since then, she has sought to make the best of life.

Motivation: She has money and likes to spend it; and a strong sense of loyalty to human people

Ideals: Athletic, Optimist. Flaws: Racist. Bonds: Rich, Military. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Giselle Marley, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Griselda Milton, Female Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this eastern woman wears a faded coat and loose pants complete with broad hat. She has done her best to style her white hair to look like a famous performer. She is baby faced.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She can't help but pocket interesting objects she comes across

History: She was born the only child of a wealthy merchant. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Athletic, Entrepeneur, Gifted. Bonds: Family, Criminal record. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Griselda Milton, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Herleva Home, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her club with her veritable burlap sack of a shirt. Her black hair is well kept. Her violet eyes dart from person to person.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Herleva is combative with any and all who dare try her patience in the slightest.

History: She was born a particularly ugly child, much to the horror of her parents. She was an apprentice working in her father's forge. She now owns her own business.

Motivation: Doesn't want to be a Healer and was forced into it by her family; and regain custody of her son

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Job, Family. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Herleva Home, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)4 (-3) 13 (+1)9 (-1)
Skills Arcana +0, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Bradley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his monstrous two handed axe. His hair is short and golden. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Flaws: Antagonistic, Disease. Bonds: Attractive, Religious. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Bradley, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs

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