Jocelyn Stanton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He likes to wear ponchos typically of a light yellow in addition to tight pants. He is bald on top and has large auburn tufts of hair around his ears. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also has developed a complete distrust of the Server profession.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Jocelyn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Jocelyn's mother didn't care for him much, and the feeling was mutual. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Flaws: Ugly, Mundane, Antagonistic. Bonds: Job, In love, Family. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 pp. Moss agate (7 gp). Zircon (40 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item.
Gerard Stratford, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a green vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. He has black hair. His fierce hazel eyes like to dwell on things.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He has dedicated himself to building a better world.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Carpenter
Voice: Slurs words
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp. Red spinel (150 gp). Moss agate (5 gp). Obsidian (5 gp).
Hadwisa Hale, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her hair is white, silky, and of moderate length. She has a tattooed face.
Personality: She loves telling others what to do and how they should feel about things. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Hadwisa was born the youngest of three triplets. A gifted student she started as a Sage, but she got bored and became a Fletcher. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Fletcher responsibilities is difficult.
Ideals: Opinionated, Optimist. Bonds: Attractive, Family, Job. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp.
Alex Browning, Male Human [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with blue colored cloaks and clothing, and sports empty pouches on his belt. His tied-back hair is black. His fierce gray eyes like to dwell on things.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great joy in being the best Stableman in town.
History: Alex lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now spends his time doing works of charity.
Motivation: A deep hatred of giants; and to reunite with his absent mother
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Family, Enemies. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp. Peridot (30 gp). Moss agate (10 gp). Freshwater pearl (10 gp). Banded agate (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!
