Beatrice Harley, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear red clothing when she does not wear armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. Her moppish white hair is in a traditional bowl cut. She has gleaming, smiling brown eyes.
Personality: She is happy with her job as a Shepherd. She turns her eye from what people do, preferring to live and let live. She is obsessed with finding treasure.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. During her travels, Beatrice and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Beatrice discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Beatrice fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Wants to raise her children well; and she has passion for adventuring and risk
Flaws: Disease. Bonds: Job, Adventurer, Slave, Family. Occupation: Shepherd
Voice: Irish accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 15 (+2) | 6 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Star ruby (1600 gp).
Ella Trowbridge, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. Her white hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: She is witty, but her monotone delivery comes off as unnerving She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When Ella reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She desires power and/or immortality; and obtaining odd cultural human artifacts is her passion
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Adventurer, Military. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Balimaar Asheton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has a large black mantle and cape that has been intricately interwoven into his red robe. He is bald on top and has large auburn tufts of hair around his ears. He has a dull look in his hazel eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born the only child of a wealthy merchant. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety.
Ideals: Entrepeneur. Flaws: Ugly, Shy, Fearful. Occupation: Painter
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Orc, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 500 gp. Violet garnet (1100 gp). Brown-green garnet (60 gp).
Giselle Yorke, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a weathered and beat up set of banded mail beneath an oversized green coat. Her golden hair is lengthy. She is baby faced.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to loving parents in a slum to the west. Through the years after Giselle was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Giselle's mother didn't care for her much, and the feeling was mutual. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Antagonistic, Secretive. Bonds: Poor, Criminal record. Occupation: Dilettante
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!


