Kassoon
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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Ernest Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. He has a very tight haircut. His eyes are likewise amber. His teeth are white and perfect.

Personality: Eccentric and domineering, Ernest will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert, Optimist, Artistic. Bonds: Attractive. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Ernest Birkenhead, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 13 (+1)7 (-2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp.


Social Check DCs


Chad Stafford, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. His white hair has been sun bleached extensively. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Miller in town.

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered west to less war torn lands. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and sabotage a competitor

Ideals: Joker. Flaws: PTSD. Bonds: Immigrant, Job, Criminal record. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Chad Stafford, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 18 (+4)11 (+0)
Skills Investigation +6, Persuasion +3
Senses Passive Perception 14
Languages Common, Auran, Terran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 200 gp. Aquamarine (1100 gp). 1 Crowbar. 1 Hourglass. 1 Masterwork Artisan’s tools. 1 Crowbar.


Social Check DCs


Griselda Walcott, Female Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she is dressed in an above average manner. With bright black hair. Her eyes are blue and she is always smoking a pipe.

Personality: She is mildly Human supremacist, though she does not identify as such. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of a Animal Trainer, who enjoyed hunting, Griselda was taken on many hunting expeditions. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Nature, Family. Occupation: Masseuse

Voice: Low and grunting

Attributes [hide]

Griselda Walcott, Female Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Tiger eye turquoise (9 gp). Sardonyx (50 gp). Lapis lazuli (9 gp). Freshwater pearl (9 gp). 1 Minor magic item.


Social Check DCs


Sybil Lindsay, Female Human [Permalink]

Personal [hide]

Description: A 5'9" eastern woman, she tends to wear a green poncho over her likewise colored trousers and shirt. Her red hair, when down, is lengthy. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She speaks before she thinks and is too direct. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sybil is combative with any and all who dare try her patience in the slightest.

History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 3 years.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Justice, Impeccable. Flaws: Impulsive. Bonds: Mentor, Job. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Sybil Lindsay, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)11 (+0) 7 (-2)15 (+2)
Skills Nature +3, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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