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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sarah Langley, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized red coat. She is portly but not overly obese. Her long red hair reaches down to her waist. She tend to wears goggles to shield her eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She receives visions of the future at random moments

History: She was born a particularly ugly child, much to the horror of her parents. Cursed with lycanthropy at a very young age, Sarah has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Sarah Langley, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 8 (-1)8 (-1)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Guy Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He has wavy silver hair. His eyes are violet and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Interpreter, who enjoyed hunting, Guy was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: To protect his home; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Nature, Job, Guardian. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Guy Blakely, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)11 (+0) 11 (+0)15 (+2)
Skills Insight +3, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs


William Livingstone, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean green cloak covering his clean studded leather. He has no hair. His eyes are a pleasant blue.

Personality: William is depressed about a lot of things. He tends to be a nihilist. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To reunite with his old friends.

Flaws: Ugly, Depressed, Secretive. Bonds: Adventurer, Poor. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

William Livingstone, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)12 (+1) 6 (-2)14 (+2)
Skills Deception +5, Survival +1
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. An abacus with copper, silver and gold markers (90 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Brass mug with jade inlays (100 gp). 1 Full Plate. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Nicholas Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky tan painted plate armor. His auburn hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Overbrimming with self-confidence, Nicholas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Nicholas was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Server

Voice: Loud with bravado

Attributes [hide]

Nicholas Hallewell, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)17 (+3) 18 (+4)11 (+0)
Skills Athletics +5, Deception +3
Senses Passive Perception 14
Languages Common, Druidic, Halfling, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 200 gp. Bloodstone (40 gp).


Social Check DCs

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