Lance Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Spy uniform. He has a slight overbite and is overall scrawny. He has wavy blonde hair. He has gleaming, smiling amber eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He believes the world needs to unite to get rid of drow once and for all.
History: Born in the south to a Spy, Lance learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and he wants revenge against drow
Flaws: Depressed. Bonds: Job, Attractive, Enemies, Nature. Occupation: Spy
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Darkwood Buckler.
Theobald Breeden, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries with him a set of maces on his belt, each one with a opal on the hilt. He wears his chestnut hair down. His thin eyebrows rest above his beady gray eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He misses his home and complains about the freezing weather, even in summer.
History: He was born at the edge of vast forest. His father took him hunting and taught him how to get in the mind of other creatures. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Dilettante
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Helen Graeme, Female Human [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She usually wears her black robe and has her dagger always slung over her shoulder. Her black hair is heavily combed to the right. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a small toy that she constantly fidgets with.
History: She was born to loving parents in a slum to the west. A few years later when the south was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally; and she is compelled to act according to her religious beliefs
Ideals: Passionate. Flaws: Addict. Bonds: Attractive, Poor, Immigrant. Occupation: Seamstress
Voice: Dutch accent
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp.
Lance Tinley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He sports brown clothing, slightly heavier than average wear. He sports a flattop hair cut. This gray eyed easterner is not easily forgotten.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now spends his time doing works of charity.
Motivation: Sabotage a competitor; and revenge
Ideals: Philantrophist. Bonds: Enemies, Adventurer, Religious, Job. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 100 gp.
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