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NPC Generator

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Advanced [show]


Charles Garfield, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears silk and lounges about seductively. He is an epitome of beauty. With a patchy black beard and wild black hair. His green unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving Energy wise he seems alert and responsive.

History: Charles was born with his father's beautiful face. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has decided he is irredeemable; and to settle down with his crush

Ideals: Joker, Professionalism, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Charles Garfield, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. A miniature golden chest with tiny emeralds lining the top (70 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs


Everard Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He tends to wear a large grey jacket. His brown hair is knotted and matted. His brown eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Everard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Everard. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to raise his children well; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Family. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Everard Hayden, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)6 (-2) 12 (+1)16 (+3)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Lewis Dalton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his blonde hair to look like a famous performer. His violet unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.

History: Lewis was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Disease. Bonds: Job. Occupation: Crown-heir

Voice: Spanish accent

Attributes [hide]

Lewis Dalton, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)8 (-1) 6 (-2)14 (+2)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Moss agate (15 gp). Blue star sapphire (1300 gp). Chrysoprase (60 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Isabella Pinkerton, Female Human [Permalink]

Personal [hide]

Description: This woman wears a brown tunic with green highlights, and long tan pants that bunch up around her shoes, and sports empty pouches on her belt. Her red hair is styled in orderly dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: The child of a Courier, who enjoyed hunting, Isabella was taken on many hunting expeditions. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Isabella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Isabella. She has dedicated herself to building a better trade route.

Motivation: A rival would like her out of the picture; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Bonds: Attractive, Criminal record, Nature, Adventurer, Enemies. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Isabella Pinkerton, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)8 (-1) 12 (+1)16 (+3)
Skills Intimidation +6, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Lapis lazuli (5 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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