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NPC Generator

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Advanced [show]


Mary Hornsby, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears very tight pants and wife beaters, though occasionally she sports a black coat. She keeps her long red hair kept up in a rat tail. Her hazel unseeing eyes seem to look past you.

Personality: She can speak with the recently deceased. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A powerful brothel owner made her what she is. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the east; and she wants nothing more than to rejoin the army

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Mentor, Military. Occupation: Painter

Voice: Gruff and masculine

Attributes [hide]

Mary Hornsby, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)8 (-1) 9 (-1)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Golden yellow topaz (1500 gp).


Social Check DCs


Nicholas Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor. He is physically well-built. He wears his red hair down. His violet eyes are slightly larger than normal.

Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A powerful necromancer made him what he is. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane. Bonds: Criminal record, Mentor, Adventurer, Enemies. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Nicholas Kensley, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)15 (+2) 12 (+1)7 (-2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Fiery yellow corundum (900 gp). Black pearl (200 gp). Onyx (60 gp). Obsidian (13 gp).


Social Check DCs


Williamina Vance, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has wavy red hair. Her eyes are brown.

Personality: She loves telling others what to do and how they should feel about things. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born in the east her family was never financially stable. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Shepherd kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable.

Ideals: Fighting, Athletic, Opinionated. Flaws: Insane. Bonds: Criminal record, Poor. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Williamina Vance, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Athletics +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Agnes Clapham, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears yellow painted combat armor at almost all times. She keeps her long chestnut hair kept up in a rat tail. Her eyes are green and beady.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does not believe in violence as a means to an end. She is a dedicated Marshal but believes her peers are too gung-ho.

History: Agnes hails from a village terrorized by dire rats. Her mother was very strict, and drilled into her lessons on being the perfect lady. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Agnes was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Pacifist. Flaws: Ugly. Bonds: Enemies. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Agnes Clapham, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 9 (-1)7 (-2)
Skills Insight +2, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp.


Social Check DCs

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