Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Solomon Merton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears professional attire. His chestnut hair is heavily combed to the left. His green eyes peer out from beneath his Stetson yellow hat.

Personality: He can speak with the recently deceased. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Solomon was born with his father's beautiful face. There was a wharf not far from home where he often wandered off to fish. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Rich, Nature. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Solomon Merton, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 12 (+1)19 (+4)
Skills Perception +4, Performance +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Chrysoberyl (140 gp). Coral (140 gp). Fire opal (800 gp).


Social Check DCs


Odo Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears green painted combat armor at almost all times. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a brothel owner, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and his religion dominates his actions

Flaws: Insomniac. Bonds: Guardian, Religious, Mentor. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Odo Ainsworth, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Athletics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs


John Hampton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in earthy colors with a green and grey handkerchief worn on his right side. His chestnut hair is smooth and relatively long. He wears large thick round spectacles.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He now owns his own business.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Attractive, Poor, Job. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

John Hampton, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 11 (+0)7 (-2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Herleva Davenport, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She carries with her a set of nunchakus on her belt, each one with a topaz on the hilt. She is bald on top and has large blonde tufts of hair around her ears. Her otherwise smooth face is marked with small tiny scars.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Herleva was raised in a hard working conservative environment. She dropped out of school before completing her studies. She became a Locksmith soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly. Bonds: Job. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Herleva Davenport, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Nature +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs

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