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NPC Generator

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Advanced [show]


Sarah Denholm, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time, and is pretty ugly. She has done her best to style her blonde hair to look like a famous performer. Her brown eyes dart from person to person.

Personality: She is irascible and easily irritated. She is obsessed with her god.

History: Born in the east to a Mercenary, Sarah learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Ugly, Antagonistic. Bonds: Religious, Job, Guardian. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Sarah Denholm, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)14 (+2) 11 (+0)18 (+4)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Lapis lazuli (15 gp). Hematite (15 gp). Star ruby (1100 gp).


Social Check DCs


Oriel Merton, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears many layers of old clothing at all times. Her blonde hair has been sun bleached extensively. Her eyes are violet and beady.

Personality: Oriel hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Oriel was born the youngest of three triplets. Her first spouse was a Marshal, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Marshal they were divorced and she won custody of their son. She worked as a Gardener, and she later adopted a second son.

Motivation: An old rival family wants her found.

Ideals: Athletic, Artistic. Flaws: Ugly, Fearful. Bonds: Poor, Family. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Oriel Merton, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. Banded agate (14 gp).


Social Check DCs


Giselle Rayden, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Her red hair is lengthy. Her amber eyes are passionate and lively.

Personality: Prone to second guessing herself, she comes off as nervous. She enjoys reading and quiet.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Giselle took refuge in the ruined castle and found the beat up bastard sword and armor she uses now. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Logical, Persistence. Flaws: Shy. Bonds: Nature, Family. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Giselle Rayden, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills History +4, Performance +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Abram, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a small bristly mustache and wavy silver hair. His eyes are a pleasant green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He enjoys reading and quiet.

History: Norman hails from a village terrorized by goblins. He moved out east to avoid the crime he committed. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Enemies, Criminal record. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Norman Abram, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp.


Social Check DCs

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