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NPC Generator

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Conrad Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his hammer. His skin is fair and his fingers are delicate and long. He is bald on top and has large red tufts of hair around his ears. His eyes are blue and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He desires power and/or immortality.

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Conrad Garfield, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 10 (+0)7 (-2)
Skills Insight +3, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item.


Social Check DCs


Cory Ryley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His gray eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Actor, who enjoyed hunting, Cory was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Cory took refuge in the ruined castle and found the beat up sai and armor he uses now. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Server

Voice: French accent

Attributes [hide]

Cory Ryley, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Jet (80 gp). Bloodstone (70 gp). Black pearl (600 gp). Black opal (400 gp).


Social Check DCs


Sybil Stansfield, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'10". She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and her gloved hand is found clutching a longbow. She has wavy black hair. Her eyes are a pleasant green.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 15th year, her parents were killed by a orcs raid, leaving Sybil alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Rich, Enemies. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sybil Stansfield, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 7 (-2)14 (+2)
Skills History +5, Medicine +1
Senses Passive Perception 8
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Margery Everleigh, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing colorful clothing, dressed as a Spice Merchant. Her chestnut hair is heavily combed to the left. She wears crescent spectacles with a black brim.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city she treasured whatever gifts she got. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and she feels threatened by others

Flaws: Antagonistic, Fearful, Racist. Bonds: Immigrant, Poor, Attractive. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Margery Everleigh, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)7 (-2) 16 (+3)11 (+0)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Obsidian (16 gp). Pink pearl (160 gp). Pink pearl (160 gp). Brown-green garnet (160 gp).


Social Check DCs

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