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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Ahlyssa Cooper, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is perpetually draped in fineries, but all of this concealed by her earthly robes. and is in decent physical shape. Her brown hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Ahlyssa lived on a farm with her father, near the main road leading to a nearby town. She was taken from her home at a very young age. She has drifted from career to career and currently works as a Ploughman.

Motivation: Further expansion of business; and an old rival family wants her found

Bonds: Attractive, Job, Rich, Family, Slave. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Ahlyssa Cooper, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 9
Languages Common, Draconic, Halfling, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Citrine (80 gp). Amber (60 gp).


Social Check DCs


Drogo Home, Male Human [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his morningstar always slung over his shoulder. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is lengthy. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. Recently the stress of being a Mason has made it difficult for him to sleep.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Athletic. Flaws: Insomniac. Bonds: Job, Military. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Drogo Home, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gomory Cornish, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a tight white one piece outfit complete with pants, hood, and a cape, and a wedding ring on his left hand. His Stetson hat is riddled with cuts and holes. His hazel eyes peer out from beneath his Stetson white hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He worked as a nervous Sage and found it very stressful. He has worked as a Sage like his mother before him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Job, Religious. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Cornish, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)18 (+4) 10 (+0)16 (+3)
Skills Athletics +3, Nature +7
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Gnoll, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and grey workpants. Her shirt is tan, and she wears a heavy grey leather apron most of the time, and she perpetually has her dagger ready. Her white hair is cut short with large spiked bangs in the front. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with a lost civilization.

History: She was born in a small desert village. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting, Disciplined. Flaws: Insane. Bonds: Adventurer, Nature. Occupation: Seamstress

Voice: Booming voice

Attributes [hide]

Elizabeth Eastaughffe, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Athletics +3, Deception +5
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. Zircon (60 gp). Blue quartz (5 gp). Eye agate (5 gp). Red-brown spinel (120 gp). 1 Minor magic item.


Social Check DCs

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