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NPC Generator

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Advanced [show]


Griselda Oakes, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Ruler does. She carries a battered falchion and tarnished sword as well. She has brown hair. Her amber eyes peer out from beneath her deerstalker blue hat.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Griselda was born in the north. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Ruler job now, and dutifully fulfills any obligations she has.

Motivation: To be a Tanner again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Persistence. Bonds: Job, Religious. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Griselda Oakes, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Freshwater pearl (5 gp). Rich purple corundum (500 gp). Violet garnet (800 gp). White opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Riley, Female Human [Permalink]

Personal [hide]

Description: This eastern woman wears a green shirt with thin blue vertical stripes and grey pants. Her clothes are grease stained in places. She keeps her chestnut hair in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a Bounty Hunter first and foremost. She believes firmly that knowledge should be universal. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: When she was but 3 years old her parents immigrated from the east. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She ran away from her former home and has been making her living as a Bounty Hunter for the past few years.

Motivation: She has decided she is irredeemable; and to be a navigator again

Bonds: Poor, Immigrant, Attractive, Job, Criminal record. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Avice Riley, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Insight +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs


Gerald Graeme, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His silver hair is singed and shortened. His eyes are likewise brown.

Personality: He dislikes all the random violence that takes place in the north. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Pacifist, Persistence. Flaws: Ugly. Bonds: Religious. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Gerald Graeme, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 8 (-1)8 (-1) 15 (+2)8 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Obsidian (16 gp). Emerald (1600 gp). Deep blue spinel (1600 gp).


Social Check DCs


Gerald Addington, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears light armors faded through time and improper care. He is an epitome of beauty. His golden hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his mother was called into army service. When Gerald reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Depressed. Bonds: Attractive, Immigrant, Military. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Gerald Addington, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item.


Social Check DCs

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