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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bertram Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His black hair is thinning but still full. His gray eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.

History: He got into the Mercenary business at a young age. When Bertram reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: Wants a kiss; and he's attracted to the pc

Flaws: Lazy. Bonds: Guardian, Job, Military, Has a crush. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Bertram Blakeley, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)13 (+1) 10 (+0)8 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Amethyst (70 gp). Chalcedony (30 gp).


Social Check DCs


Theodoric Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large blue jacket. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and he's attracted to the pc

Ideals: Fighting. Bonds: Attractive, Has a crush, Job, Enemies. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Theodoric Beckwith, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Rosalind Graeme, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is cut close to her head. Her eyes are likewise blue.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a great chef.

History: Rosalind was raised in a hard working conservative environment. Rosalind abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a Knight soon after.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Job, Adventurer. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Rosalind Graeme, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 17 (+3)15 (+2)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Ella Colby, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a black tunic with brown highlights, and long black pants that bunch up around her shoes. She has red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was always a brilliant, if unscrupulous mind. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has worked as a Fortune-teller like her mother before her.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Insane, PTSD. Bonds: Poor, Job, Adventurer. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Ella Colby, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)10 (+0) 17 (+3)11 (+0)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. Jasper (70 gp). Red-brown spinel (100 gp). Smoky quartz (70 gp). 1 Minor magic item.


Social Check DCs

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