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NPC Generator

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Advanced [show]


Charles Lindsey, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a red coat. His silver hair, when down, is lengthy. His eyes are blue and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. Like his father and his brother before him, after school he went straight into learning to become a Fletcher. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Mentor, Job. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Charles Lindsey, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 8 (-1)9 (-1) 12 (+1)11 (+0)
Skills Performance +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. Jet (110 gp). Tiger eye turquoise (15 gp). Black opal (1200 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. His small hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. His father had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Mundane, Fearful, Disease. Bonds: Rich. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

John Coombs, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)12 (+1) 18 (+4)18 (+4)
Skills Nature +4, Stealth +2
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 700 gp.


Social Check DCs


Cecily Appleton, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She wears a custom-built plate barding that's adorned with black lining and desert motifs. She has dyed her greying black hair a little too much giving a sharp black color. Her hazel eyes are passionate and lively.

Personality: She is almost excessively polite to everyone, even when angry. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father was a mechanic, and taught her how to fix just about anything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To share knowledge with the world; and meet up once more with her childhood friend

Ideals: Persistence, Logical. Flaws: Shy. Bonds: Adventurer, Poor. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Cecily Appleton, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Rich purple corundum (400 gp). Brown-green garnet (160 gp). Hematite (13 gp). Red-brown spinel (160 gp).


Social Check DCs


Miles Mitchell, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in earthy colors with a grey and black handkerchief worn on his right side. His auburn hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a great chef.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.

Motivation: An old rival family wants him found; and doesn't want to be a locksmith and was forced into it by his family

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich, Family. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Miles Mitchell, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Performance +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. 1 Simple lock. 1 Magnifying glass. 1 Average lock.


Social Check DCs

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