Maynild Dudley, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she dresses like a well dressed Body Guard does. Her long white hair reaches down to her waist. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. As long as the job gets done she does not care how it got done.
History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Tailor, but she got bored and became a Body Guard. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Professionalism. Flaws: Shy, Disease. Bonds: Job. Occupation: Body Guard
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 7 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Blue quartz (15 gp). 1 Minor magic item.
Ermina Wellington, Female Human [Permalink]
Personal [hide]
Description: She is typically in her Engraver uniform. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has no hair. Her gray eyes dart from person to person.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born the only child of a wealthy merchant. A freak accident while working with her Soapmaker father left her crippled. She then took over the family business and is one of the better Engraver for hire.
Motivation: Expand her business.
Ideals: Logical, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job. Occupation: Engraver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Full Plate. 1 Masterwork studded leather.
Henry Ashley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long blonde beard, and similarly colored long hair. His eyes are likewise green.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Carter in town.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He tends to his Carter job now, and dutifully fulfills any obligations he has.
Motivation: He desires power and/or immortality; and sabotage a competitor
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Carter
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 12 (+1) | 14 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Star ruby (1100 gp). Peridot (50 gp).
Dean Clare, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. He is tall, broad shouldered and powerfully built. He keeps his red hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: The child of eastern immigrants he idolized his father. Dean was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Actor. Days after completing his studies, news broke out that his hometown was attacked by orcs. Dean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Bonds: Enemies, Immigrant. Occupation: Actor
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 pp. Aquamarine (200 gp). Black pearl (200 gp). Red spinel (110 gp). Rich purple corundum (1100 gp).
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