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NPC Generator

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Advanced [show]


Patrick Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He keeps his red hair in a pixie cut. His violet unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy, self-centered, vain, and jealous.

History: A powerful wizard made him what he is. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Persistence. Flaws: Disease, Selfish. Bonds: Mentor. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Patrick Kitchur, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Perception +6, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Sardonyx (80 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Ramsey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and doesn't want to be a marshal and was forced into it by his family

Flaws: Antagonistic, Impulsive. Bonds: Military, Adventurer, Family. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wymar Ramsey, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Athletics +3, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Draconic, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Heather Graeme, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'6" and wears black leather gloves, a black jacket, and tight pants. Her right leg appears badly burned and disfigured. Her brown hair is singed and shortened. Her eyes are brown.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Family, Military. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Heather Graeme, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)7 (-2) 17 (+3)10 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp.


Social Check DCs


Geoffrey Adley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, brown cloak. His moppish auburn hair is in a traditional bowl cut. His brown eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Geoffrey hails from a village terrorized by gnolls. His mother was a soldier and died while he was still young. Geoffrey was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Greedy. Bonds: Attractive, Enemies, Military. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Geoffrey Adley, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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