Gunter Emsworth, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a black vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is chestnut and curly. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a small toy that he constantly fidgets with.
History: Gunter was born the youngest of three triplets. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gunter's father didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Disciplined. Flaws: Ugly, Addict, Antagonistic. Bonds: Family. Occupation: Unemployed
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 11 (+0) | 6 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Raymond Tinley, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western man tends to wear a large white jacket. His black hair is cut short with large spiked bangs in the front. He has amber eyes and a white hat with a blue feather.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing painting.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his brother before him, after school he went straight into learning to become a Slave Trader. He has drifted from career to career and currently works as a Slave Trader.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Athletic, Artistic, Impeccable. Bonds: Enemies, Immigrant, Job. Occupation: Slave Trader
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 9 (-1) | 9 (-1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.
Eloise Wesley, Female Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, she is an attractive figure. She wears a tight fitting black shirt and pants. With bright auburn hair. Her violet eyes peer out from beneath her deerstalker black hat.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not trust anyone and sleeps with one eye open.
History: When she was but 7 years old her parents immigrated from the east. Her family was turned out during the war. She and her family wandered east to less war torn lands. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Insomniac, PTSD. Bonds: Attractive, Immigrant. Occupation: Merchant
Voice: Timid voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 10 (+0) | 19 (+4) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Dwarven, Goblin, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp.
Ernest Clive, Male Human [Permalink]
Personal [hide]
Description: He wears a violet tunic with tan highlights, and long black pants that bunch up around his shoes, and carries flails. His moppish black hair is in a traditional bowl cut. His skin is flawless and his violet eyes scan people very quickly.
Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born blind and as such lacked many opportunities for work. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in flail use. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record, Enemies. Occupation: Shipwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 500 gp. Jet (90 gp). Golden yellow topaz (900 gp). Azurite (5 gp). Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


