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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Arnold Shelley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears very tight pants and wife beaters, though occasionally he sports a red coat, marred by chocolates. His chestnut hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a plains tribe. Arnold was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Stableman. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Flaws: Ugly. Bonds: Job, Adventurer, Nature, Immigrant. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Arnold Shelley, Male Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Athletics +2, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Mary Winthrop, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has dyed her greying golden hair a little too much giving a sharp golden color. Her face is covered beneath a completely black helmet.

Personality: A deeply religious woman she believes everything happens for a reason. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised by priests from a young age. She worked as a nervous Interpreter and found it very stressful. She struck the Interpreter job and began her own company from there.

Motivation: She wants revenge against dire rats; and she has a rivalry with the church that dominates her actions

Flaws: Impulsive. Bonds: Religious, Mentor, Job, Enemies. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Mary Winthrop, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Medicine +6, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Moonstone (20 gp). Blue sapphire (600 gp). Alexandrite (1600 gp). Iolite (20 gp). 1 Minor magic item.


Social Check DCs


Henry Chatham, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a yellow coat over a brown low-cut shirt, and a feathered hat upon his head, he is not a threatening figure. His brown hair, when down, is lengthy. His eyes are a pleasant violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He works hard and plays hard.

History: Henry lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and he is unsatisfied with his job

Flaws: Emotional, Hedonist, Ugly. Bonds: Family, Job. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Henry Chatham, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 10 (+0)9 (-1)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Rhodochrosite (15 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. He has dyed his greying black hair a little too much giving a sharp black color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the east to a Animal Trainer, Bertram learned a great deal about his mother's area of expertise. He worked as a nervous Animal Trainer and found it very stressful. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Athletic, Joker. Flaws: Insane, Ugly. Bonds: Job. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Lincoln, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)12 (+1) 12 (+1)16 (+3)
Skills Insight +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Hematite (7 gp). Freshwater pearl (7 gp). Moss agate (7 gp).


Social Check DCs

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