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NPC Generator

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Advanced [show]


Gerald Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady blue eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Gerald Lincoln, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)18 (+4) 11 (+0)17 (+3)
Skills Athletics +5, Investigation +7
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Celestial, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Aquamarine (1000 gp). 1 Half-Plate. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Avelina Gracey, Female Human [Permalink]

Personal [hide]

Description: She likes to wear tan tank tops with pastel skirt, and she perpetually has her shortspear ready. She wears her hair in dreadlocks. Her fierce violet eyes like to dwell on things.

Personality: Cocky and sure of herself, she believes she is the best Herbalist born in the past three hundred years. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born the only child of a wealthy merchant. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Fighting, Entrepeneur. Bonds: Job, Slave, Criminal record. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Avelina Gracey, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs


Sybil Breeden, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'9" and wears professional attire. Her silver hair is cut short with large spiked bangs in the front. Her fierce hazel eyes like to dwell on things.

Personality: She exudes charisma. She is a tour de force of persuasion. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Sybil was born with her father's beautiful face. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Sybil Breeden, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 11 (+0)11 (+0) 17 (+3)16 (+3)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Adelaide Marston, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are blue.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her job bores her to no end. She has decided to make it more interesting.

History: Adelaide was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She helped her mother out around the business and became quite the natural. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A deep hatred of gnolls; and wants to open a new tavern

Bonds: Criminal record, Adventurer, Poor, Job, Enemies. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Adelaide Marston, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)9 (-1) 12 (+1)9 (-1)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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