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NPC Generator

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Advanced [show]


Agnes Lindsay, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a robe, a symbol of magic around her neck, and a scimitar on her belt. Her long golden hair is drawn into a two foot long braid. Her violet eyes are passionate and lively.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is lazy and tries to find solutions quickly.

History: Born in the west her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Selfish, Lazy. Bonds: Poor. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Agnes Lindsay, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Athletics +6, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Reynard Wentworth, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large tan mantle and cape that has been intricately interwoven into his grey robe. He keeps his black hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Joker, Gifted. Bonds: Religious, Immigrant. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Reynard Wentworth, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Beatrice Coombs, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many grey ritualistic tattoos. She is dressed in a clean brown cloak covering her clean studded leather. She wears her hair in dreadlocks. She tend to wears goggles to shield her eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She believes the world needs to unite to get rid of illithids once and for all.

History: Beatrice was raised in a hard working conservative environment. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She ran away from her former home and has been making her living as a Architect for the past few years.

Motivation: To reunite with her absent mother; and doesn't want to be a architect and was forced into it by her family

Flaws: Shy. Bonds: Enemies, Job, Religious, Family. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Beatrice Coombs, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 16 (+3)10 (+0)
Skills Arcana +3, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Aline Everly, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair, while still mostly silver, has prominent grey streaks. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, she has a hard time making friends. Further she is a bit of a stoner and is frequently out of it.

History: Aline was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Aline Everly, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)9 (-1) 15 (+2)12 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Amethyst (40 gp). Black pearl (300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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