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NPC Generator

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Advanced [show]


Alexandre Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He wears a green cloak and cross-gartered red stockings. He sports a flattop hair cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Unemployed. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Unemployed job and began his own company from there.

Motivation: Further expansion of business; and someone believes him a fraud

Ideals: Entrepeneur. Bonds: Job, Adventurer, Enemies. Occupation: Unemployed

Voice: Russian accent

Attributes [hide]

Alexandre Blankley, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Gilbert Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. His blonde hair is styled in orderly dreadlocks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them

History: He was born in the west, but his parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gilbert's homeland. Gilbert decided to take the middle way and become a bodyguard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Gilbert Norton, Male Human Paladin 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 8 (-1)16 (+3)
Skills History +4, Persuasion +6
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Morton, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his longbow. His skin is fair and his fingers are delicate and long. His red hair is lengthy. His eyes are violet.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and sabotage a competitor

Bonds: Job, Enemies, Military, Criminal record. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Odo Morton, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)16 (+3) 14 (+2)13 (+1)
Skills Athletics +5, History +6
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10 pp. Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs


Emmeline Compton, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a brown armored body suit, with a simple black line shooting up and back down. Her black hair, when down, is lengthy. Her eyes are a pleasant violet.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a small toy that she constantly fidgets with.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Entrepeneur. Flaws: Mundane, Addict. Bonds: Religious. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Emmeline Compton, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 6 (-2)10 (+0) 11 (+0)17 (+3)
Skills Deception +6, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp.


Social Check DCs

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