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NPC Generator

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Advanced [show]


Eloise Ashley, Female Human [Permalink]

Personal [hide]

Description: She wears grey painted combat armor at almost all times. She has a moderate pudge and is not very fit. Her chestnut hair is long and unkept. She has gray eyes and a grey hat with a blue feather.

Personality: Confrontational and typically high on some drug or another. She works hard and plays hard.

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She got away from her former life and has fallen to alcoholism.

Motivation: To reunite with her absent father; and wants to open a new tavern

Flaws: Ugly, Addict, Hedonist. Bonds: Poor. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Eloise Ashley, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Rosalind Tatum, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a brown vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her brown boots flare out at the collars, and is pretty ugly. Her hair, while still mostly black, has prominent grey streaks. She wears a mask on her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Rosalind is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Rosalind grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rosalind. Being a Detective kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: An old rival family wants her found; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly, Disease. Bonds: Family, Immigrant, Criminal record. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Rosalind Tatum, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 7 (-2)15 (+2) 5 (-3)15 (+2)
Skills History +5, Nature +5
Senses Passive Perception 7
Languages Common, Auran, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Moss agate (13 gp). Deep blue spinel (400 gp). Alexandrite (400 gp).


Social Check DCs


Rosalind Hallewell, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Baker. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born the only child of a wealthy merchant. Her mother was a soldier and died while she was still young. Rosalind was left her mother's suit of armor and trained in its use and care. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Rosalind Hallewell, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)15 (+2) 16 (+3)13 (+1)
Skills Deception +4, Medicine +6
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Cecily Dalton, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She is portly but not overly obese. She keeps her auburn hair in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Cecily hails from a village terrorized by orcs. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Cecily Dalton, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills History +5, Insight +3
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Alexandrite (700 gp).


Social Check DCs

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