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NPC Generator

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Advanced [show]


John Clayton, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his red hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He feeds upon the attention of others.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and he wants to meet his childhood hero

Ideals: Opinionated. Bonds: Poor, Attractive, Adventurer, Family. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

John Clayton, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp.


Social Check DCs


Geoffrey Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black shirt with thin yellow vertical stripes and grey pants. His silver hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He has always had a great fascination with Human culture. He is a font of random trivia from the lore and stories he has discovered

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and retire the richest man in the south

Ideals: Logical, Entrepeneur. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

Geoffrey Hayden, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)17 (+3) 16 (+3)15 (+2)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 13
Languages Common, Undercommon, Infernal, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Dean Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and usually wears his tan robe and has his shortspear always slung over his shoulder. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are blue.

Personality: Aggressive, abrasive, and angry, Dean embodies much of what other species detest in the Humans. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a slaver, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dean grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dean. Being a Bowyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and money/treasure

Ideals: Justice. Flaws: Antagonistic. Bonds: Mentor, Criminal record, Rich. Occupation: Bowyer

Voice: Ums and uhs a lot

Attributes [hide]

Dean Gracey, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)16 (+3) 17 (+3)14 (+2)
Skills Arcana +6, Athletics +2
Senses Passive Perception 13
Languages Common, Undercommon, Giant, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Kyle Paxton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He has a moderate pudge and is not very fit. His hair is short and auburn. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Kyle lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Tailor and was forced into it by his family; and human compassion

Ideals: Professionalism, Optimist. Flaws: Racist. Bonds: Family, Religious. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Kyle Paxton, Male Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Investigation +5, Stealth +5
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 pp. 1 Masterwork Common Melee.


Social Check DCs

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