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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Thomas Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His black hair, when down, is lengthy. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Thomas was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and expand his business

Ideals: Joker, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Thomas Rodney, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)17 (+3) 5 (-3)15 (+2)
Skills Acrobatics +3, Insight +0
Senses Passive Perception 7
Languages Common, Gnoll, Sylvan, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Byron, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are blue.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Flattery will make her almost putty in your hands.

History: Millicent was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur, Passionate. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Millicent Byron, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Eva Hale, Female Human [Permalink]

Personal [hide]

Description: This woman wears green painted combat armor at almost all times. She is muscular with a powerful set of arms. She has dyed her greying silver hair a little too much giving a sharp silver color. She has gray eyes.

Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. She misses her home and complains about the freezing weather, even in summer.

History: She got into the Glassblower business at a young age. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Bonds: Job, Immigrant, Adventurer. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Eva Hale, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)11 (+0) 16 (+3)9 (-1)
Skills Insight +6, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp.


Social Check DCs


Guy Kelsey, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a grey coat over a green low-cut shirt, and a top hat upon his head. His whole body is exceptionally muscular. With bright black hair and a scraggly beard. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also is a firm believer in the manly ideal.

History: He was raised in a desert tribe. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Impulsive. Bonds: Immigrant, Attractive, Nature. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Guy Kelsey, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs

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