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NPC Generator

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Advanced [show]


Hunter Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a sai on his belt. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a cross on it. His long blonde hair reaches down to his waist. His hazel eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: To prove his worth to the world; and a deep hatred of drow

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Poor. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Hunter Addington, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. Banded agate (7 gp). Violet garnet (1600 gp). Tourmaline (80 gp).


Social Check DCs


Adelaide Heiser, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a tight fitting black shirt and pants. Her red hair is knotted and matted. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: A powerful necromancer made her what she is. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Adelaide grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adelaide. She used her abilities to trick people and travel the world for free.

Motivation: Wants to have a good time and be beloved; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Optimist. Bonds: Attractive, Criminal record, Mentor. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Adelaide Heiser, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 10 (+0)18 (+4)
Skills History +5, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. Sard (30 gp). Blue quartz (14 gp).


Social Check DCs


Drogo Graeme, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern man wears a fancy grey suit. His moppish blonde hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Ruler business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has achieved small success as a Ruler.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Family, Job. Occupation: Ruler

Voice: Scottish accent

Attributes [hide]

Drogo Graeme, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)8 (-1) 13 (+1)16 (+3)
Skills Performance +6, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp.


Social Check DCs


Gomory Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of kukris, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Gomory studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was granted druidic powers by his dying sister.

Motivation: Regain custody of his son.

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Adventurer, Family. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Gomory Trowbridge, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)16 (+3) 16 (+3)10 (+0)
Skills Athletics +2, Performance +3
Senses Passive Perception 13
Languages Common, Druidic, Terran, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Old masterpiece painting (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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