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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Eva Halsey, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and prefers to wear tan clothing when she does not wear armor. Her skin is also unnaturally pale. She has no hair. She wears crescent spectacles with a black brim.

Personality: She is irascible and easily irritated. She is an amazing painter.

History: Born in a small village she learned the ways of the warrior from her mother. Her druidic abilities were realized during a raid on her village. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: She wants revenge against gnolls; and someone believes her a fraud

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Slave, Enemies. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Eva Halsey, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)5 (-3) 15 (+2)13 (+1) 8 (-1)10 (+0)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +0 / 2d4-3, Ranged +0 / 2d4-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Malachite (16 gp).


Social Check DCs


Susannah Hadleigh, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a black feathered hat and black clothes. She wears a feathered hat to cover her moderate length blonde hair. She has gleaming, smiling amber eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a Doctor, her father struggled to pay the bills. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Expand her business; and many dire rats want her driven away

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Poor, Enemies. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Susannah Hadleigh, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Elizabeth Snape, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a skull on it. Her blonde hair is unkempt and raggedy. She has a dull look in her violet eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north to a Mortician, Elizabeth learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: She loathes her own lifestyle.

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Poor, Job. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Elizabeth Snape, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills History +3, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Blue quartz (15 gp). Red garnet (90 gp).


Social Check DCs


William Barton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear ponchos typically of a light white in addition to tight pants. His hair is cut close to his head. His amber eyes peer out from beneath his Stetson white hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: William was born the youngest of three triplets. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away.

Flaws: Depressed. Bonds: Immigrant, Family, Enemies. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

William Barton, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)9 (-1) 8 (-1)15 (+2)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs

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