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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alice Weld, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears green leather gloves, a green jacket, and tight pants. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is witty, but her monotone delivery comes off as unnerving Alice enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Alice was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: She is wracked by social anxiety; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Hedonist, Fearful. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Alice Weld, Female Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 7 (-2)14 (+2)
Skills Perception +1, Persuasion +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Full Plate. 1 Chain shirt. 1 Buckler. 1 Full Plate.


Social Check DCs


Cecily Home, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears yellow leather gloves, a yellow jacket, and tight pants. She wears a small hat to hide her balding. Her gray eyes are passionate and lively.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised in a forest tribe. Her father was a mechanic, and taught her how to fix just about anything. She now spends her time doing works of charity.

Motivation: To share knowledge with the world; and to reunite with her absent father

Ideals: Philantrophist, Entrepeneur, Persistence. Bonds: Nature. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Cecily Home, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Deception +5, Survival +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise gray.

Personality: He will rave to anyone who will listen. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Stylist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lance Tickle, Male Human Paladin 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Halfling, Auran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Rose (50 gp). Coral (50 gp). Moss agate (12 gp).


Social Check DCs


Adelard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a perfectly clean shirt and pair of pants. He sports a flattop hair cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a logical person and will generally grow upset if things defy logic and science.

History: Adelard hails from a village terrorized by giants. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many giants want him driven away; and to share knowledge with the world

Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Attractive, Enemies, Rich. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Adelard Ainsworth, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 18 (+4)11 (+0) 10 (+0)9 (-1)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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