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NPC Generator

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Advanced [show]


Charles Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dark leathers with embroidery. His white hair is still thick. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a minor phobia of water and hates getting wet.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is terrified, and will act out of fear; and to share knowledge with the world

Ideals: Entrepeneur. Flaws: Addict, Fearful. Bonds: Attractive, Poor. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Charles Ainsworth, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)9 (-1) 11 (+0)9 (-1)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Griselda Braxton, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'11" and typically wears black cloth garments or leather armor. She wears her hair in dreadlocks. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily eccentric. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has worked as a Glassblower like her father before her.

Motivation: She wants to meet her childhood hero; and wants to open a new tavern

Ideals: Justice. Flaws: Insane. Bonds: Rich, Job, Adventurer. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Griselda Braxton, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs


Millicent Tyndall, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing a long, grey cloak. Her tied-back hair is auburn. She wears an eyepatch.

Personality: While she acts the brute, she is far gentler than she would appear. She does not trust anyone and sleeps with one eye open.

History: She was born a particularly ugly child, much to the horror of her parents. Her father had invested heavily in several trade routes and wanted her to inherit them. She is searching for what she claims is her rightful reward.

Motivation: She has money and likes to spend it; and marry her sister to traveling adventurers

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Rich, Adventurer, Family. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Millicent Tyndall, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Vicky Ogden, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a custom-built plate barding that's adorned with white lining and desert motifs. She keeps her golden hair in a pixie cut. She wears crescent spectacles with a black brim.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mason arts, while her father instructed her in etiquette, music and courtly manner. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Fisher they were divorced and she won custody of their son. She worked as a Mason, and she later adopted a second son.

Motivation: She wants nothing more than to rejoin the army; and find a way to reverse the transformation of her sister

Ideals: Philantrophist. Flaws: Cynical. Bonds: Rich, Family, Military. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Vicky Ogden, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs

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