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NPC Generator

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Advanced [show]


Simon Fulton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is slicked back into a classic pompadour. His fierce green eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He comes from a rich northern family. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: To prove his worth to the world; and expand his business

Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Simon Fulton, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 17 (+3)15 (+2) 7 (-2)17 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 8
Languages Common, Gnome, Aquan
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp.


Social Check DCs


William Kimberley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear green tank tops with black pants. He sports a long brown beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He believes the world needs to unite to get rid of gnolls once and for all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Revenge.

Ideals: Justice, Gifted. Bonds: Poor, Attractive, Enemies. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

William Kimberley, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 17 (+3)10 (+0)
Skills Insight +6, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Emerald (1400 gp). Sard (50 gp). Obsidian (12 gp). White pearl (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Breeden, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a white suit, grey shirt, and brown tie. His white hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his father was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Military, Mentor. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Norman Breeden, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Thomas Woods, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has a large black mantle and cape that has been intricately interwoven into his grey robe. He has a long golden beard with little hanging trinkets. His eyes, though not visible through his cowl, are amber.

Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Poor, Immigrant, Religious, Enemies. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Thomas Woods, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)15 (+2) 18 (+4)16 (+3)
Skills Persuasion +6, Survival +7
Senses Passive Perception 14
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 800 gp. Blue star sapphire (600 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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