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NPC Generator

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Advanced [show]


Richard Weld, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple red robe with brown stripes complete with hood. His hair is blonde, silky, and of moderate length. His violet eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He became a Miller soon after.

Motivation: Sabotage a competitor.

Flaws: Sensitive, Impulsive, Mundane. Bonds: Attractive, Job. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Richard Weld, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)9 (-1) 12 (+1)15 (+2)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Warwick, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His silver hair is smooth and relatively long. He has gleaming, smiling violet eyes.

Personality: He can speak with the recently deceased. Everard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.

Motivation: Obtaining odd cultural Human artifacts is his passion; and doesn't want to be a apothecary and was forced into it by his family

Ideals: Gifted. Bonds: Family, Poor, Adventurer. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Everard Warwick, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Nature +5, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Carnelian (20 gp). Coral (160 gp). 1 Minor magic item.


Social Check DCs


Percival Southey, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with black socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he wants to meet his childhood hero

Ideals: Philantrophist, Gifted. Flaws: Disease, Depressed. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Percival Southey, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp.


Social Check DCs


Guy Clifford, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Rich, Adventurer. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Guy Clifford, Male Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 19 (+4)9 (-1)
Skills Insight +7, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 500 gp.


Social Check DCs

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