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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tim Colby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a green tunic with blue highlights, and long black pants that bunch up around his shoes. He is bald on top and has large white tufts of hair around his ears. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.

History: He comes from a rich western family. He worked as a nervous Barrister and found it very stressful. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Addict. Bonds: Family, Rich, Job. Occupation: Barrister

Voice: Booming voice

Attributes [hide]

Tim Colby, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)15 (+2) 12 (+1)10 (+0)
Skills History +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


William Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful brothel owner made him what he is. He moved from fad to fad and when he turned 15 he discovered painting. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

William Yardley, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sybil Carlton, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has styled her brown hair well, parting it to the right. Her fair skin shows little sign of her aristocratic breeding.

Personality: Her tongue was cut out and she uses sign language. She can't help but pocket interesting objects she comes across

History: Born in the east to a Bricklayer, Sybil learned a great deal about her father's area of expertise. When Sybil reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently she has begun working with bootleggers and crooks.

Motivation: Wants to open a new tavern; and she feels that her past leaves her morally obligated to help

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Criminal record, Job, Military. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Sybil Carlton, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Maynild Churchill, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is generally shirtless and showing off her tattooed chest. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Born in the north to a Courier, Maynild learned a great deal about her father's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and regain custody of her son

Ideals: Disciplined. Flaws: PTSD. Bonds: Immigrant, Job, Family. Occupation: Courier

Voice: Thin and wheezing

Attributes [hide]

Maynild Churchill, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Undercommon, Auran, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Rose (20 gp). Emerald (800 gp). Violet garnet (800 gp).


Social Check DCs

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