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NPC Generator

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Advanced [show]


Heather Crawford, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman tends to wear a large pastel jacket, and a wedding ring on her left hand. Her auburn hair is lengthy. Her eyes are green.

Personality: She is very quiet and rarely speaks above a whisper. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She worked as a nervous Masseuse and found it very stressful. She ran away from her former home and has been making her living as a Masseuse for the past few years.

Motivation: Many dire rats want her driven away; and sabotage a competitor

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: In love, Job, Enemies. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Heather Crawford, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Emerald (1400 gp). Jasper (30 gp).


Social Check DCs


Anne Ramsay, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally shirtless and showing off her tattooed chest. Her hair is long and white with streaks of brown, and is pulled back with small green clips. Her eyes are likewise amber.

Personality: She likes to make people angry or surprised. She enjoys reading and quiet.

History: When she was but 8 years old her parents immigrated from the west. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She moves from town to town, unable to find a place to settle.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Anne Ramsay, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Herleva Denholm, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears skinny pants and wears a red and pastel robe with the hood down. She wears a Stetson hat to cover her moderate length chestnut hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a pair of adventurers, Herleva grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Herleva Denholm, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Livingstone, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears bulky brown painted plate armor, and a wedding ring on her left hand. She has a very tight haircut. Her brown eyes lackadaisically let the world flow into them.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born several months after her father was called into army service. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Artistic. Bonds: In love, Adventurer, Military, Family. Occupation: Server

Voice: American accent

Attributes [hide]

Rosalind Livingstone, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +0, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Terran
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Tourmaline (140 gp). Amethyst (140 gp). Moonstone (70 gp). 1 Minor magic item.


Social Check DCs

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