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NPC Generator

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Advanced [show]


Trym Southey, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of magic around his neck, and a spear on his belt. He has a penchant for wearing a ring with an oversized emerald on his left hand. His red hair is lengthy. His skin is flawless and his green eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Sensitive, Impulsive. Bonds: Rich, Attractive. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Trym Southey, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp.


Social Check DCs


Maynild Woods, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears suspenders and grey workpants. Her shirt is green, and she wears a heavy grey leather apron most of the time. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are amber and she is always smoking a pipe.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She feeds upon the attention of others.

History: She was born in the west. Her childhood dream was to be a Jeweler, but she was a colossal failure. She became a Sellsword soon after.

Motivation: Nothing but the best is good enough for her; and to be a jeweler again

Ideals: Justice, Impeccable. Bonds: Attractive, Immigrant, Job. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Maynild Woods, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Aline Weld, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has shaved her head bald. Her brown eyes peer out from beneath her Stetson white hat.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is obsessed with her god.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was granted necromantic powers by her dying brother.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Gifted. Flaws: Cynical. Bonds: Poor, Immigrant, Religious. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Aline Weld, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Acrobatics +5, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item.


Social Check DCs


Avelina Southey, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears suspenders and green workpants. Her shirt is tan, and she wears a heavy green leather apron most of the time and is in decent physical shape. Her hair, while still mostly silver, has prominent grey streaks. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Avelina was raised in a hard working conservative environment. Avelina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Avelina decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: Further expansion of business.

Ideals: Passionate. Flaws: Addict. Bonds: Adventurer, Job, Criminal record. Occupation: Priest

Voice: French accent

Attributes [hide]

Avelina Southey, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 9 (-1)8 (-1)
Skills Animal Handling +2, History +5
Senses Passive Perception 9
Languages Common, Giant, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs

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