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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Peter Garrick, Male Human [Permalink]

Personal [hide]

Description: An older man who sports white clothing, slightly heavier than average wear, he is not a threatening figure. His hair is always cut to a buzz. He wears a mask on his face.

Personality: This man loves painting and to teach people painting more than just about anything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Architect, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Secretive, Insomniac. Bonds: Poor, Adventurer. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Peter Garrick, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. White pearl (150 gp).


Social Check DCs


Sybil Van Es, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in a clean violet cloak covering her clean studded leather. She has done her best to style her chestnut hair to look like a famous performer. Her eyes are green and she is always smoking a pipe.

Personality: She likes to make people angry or surprised. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: The child of southern immigrants she idolized her mother. Her mother was a mechanic, and taught her how to fix just about anything. She now travels the world, in search of power and loot.

Motivation: She is terrified, and will act out of fear; and she has passion for adventuring and risk

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Immigrant. Occupation: Actor

Voice: Sleepy voice

Attributes [hide]

Sybil Van Es, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 8 (-1)14 (+2) 11 (+0)13 (+1)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40 pp.


Social Check DCs


Emeny Brandon, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her auburn hair is singed and shortened. Her brown eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with her god.

History: She got into the Fortune-teller business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Joker. Flaws: Ugly. Bonds: Religious, Job. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Emeny Brandon, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Deception +3, History +5
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Marley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Stableman. His hair is cut close to his head. His thin eyebrows rest above his beady violet eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the west, but his parents moved at a very young age to the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Stableman

Voice: American accent

Attributes [hide]

Trey Marley, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 8 (-1)11 (+0)
Skills History +5, Stealth +4
Senses Passive Perception 9
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Golden yellow topaz (600 gp). Moss agate (11 gp). 7 Acid flasks.


Social Check DCs

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