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NPC Generator

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Advanced [show]


Mary Stanley, Female Human [Permalink]

Personal [hide]

Description: This western woman dresses well, wearing yellow shirts, loose pants, and blazers most of the time. Her clothes are grease stained in places. She sports brown long hair. She wears round tiny glasses practically rammed into her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Ploughman job and began her own company from there.

Motivation: Sabotage a competitor; and balancing her hectic life and new ploughman responsibilities is difficult

Flaws: Insomniac. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Mary Stanley, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)8 (-1) 12 (+1)10 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Amber (140 gp).


Social Check DCs


Wymar Browning, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has styled his chestnut hair well, parting it to the left. His eyes, though not visible through his cowl, are green.

Personality: A deeply religious man he believes everything happens for a reason. His job bores him to no end. He has decided to make it more interesting.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Bonds: Attractive, Religious, Adventurer, Criminal record. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Wymar Browning, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Athletics +6, Investigation +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Hugh Clare, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tight fitting tan shirt and pants. His silver hair is drawn into a tight pony tail with a dagger scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small island village. His father was a mechanic, and taught him how to fix just about anything. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and he has a crush on the local mortician

Ideals: Professionalism, Entrepeneur, Persistence. Bonds: Nature, Has a crush. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Hugh Clare, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)13 (+1) 3 (-4)15 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 6
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp.


Social Check DCs


Roland Middleton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak. He is portly but not overly obese. He wears his blonde hair down. He has several tiny topaz earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born the only child of a wealthy merchant. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is a bit of a kleptomaniac; and he is greedy

Ideals: Optimist, Entrepeneur. Bonds: Rich, Nature, Criminal record. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Roland Middleton, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 8 (-1)16 (+3)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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