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NPC Generator

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Advanced [show]


Hadwisa Ridley, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her silver hair is braided into rings. This gray eyed southerner is not easily forgotten.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She invites people to come help in her community garden.

History: The child of a Stylist, who enjoyed hunting, Hadwisa was taken on many hunting expeditions. She has had some formal dancing training, and achieved minor success. She used her abilities to travel the world and help people.

Motivation: To get a good night's sleep; and she is terrified, and will act out of fear

Ideals: Philantrophist, Artistic. Flaws: Ugly, Cynical. Bonds: Poor, Nature. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Hadwisa Ridley, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 6 (-2)12 (+1)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is black and very short. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Guy took refuge in the old dungeon and found the beat up glaive and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Shy. Bonds: Military, Nature, Adventurer. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Guy Yardley, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Ella Kelsey, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear ponchos typically of a light tan in addition to tight pants. Her hair is white, silky, and of moderate length. She wears crescent spectacles with a black brim.

Personality: She is a Miller first and foremost. She believes firmly that knowledge should be universal. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: The child of western immigrants she idolized her mother. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: She's looking for her big break; and she has decided she is irredeemable

Bonds: Immigrant, Attractive, Job, Enemies, Criminal record, Adventurer. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Ella Kelsey, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 7
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 8 (-1)8 (-1) 12 (+1)16 (+3)
Skills Investigation +2, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Marley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes, though not visible through his cowl, are brown.

Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.

History: Richard hails from a village terrorized by brigands. After coming to the age of reason, Richard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Enemies, Religious. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Richard Marley, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Investigation +5, Survival +5
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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