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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


John Dudley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Actor. His hair is black, silky, and of moderate length. His eyes are a pleasant gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Flattery will make him almost putty in your hands.

History: John was born in the west. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Persistence. Flaws: Shy, Selfish. Bonds: Job, Attractive. Occupation: Actor

Voice: Stutters

Attributes [hide]

John Dudley, Male Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 11 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)10 (+0) 16 (+3)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large red jacket. His hair is short and silver. He has gleaming, smiling hazel eyes.

Personality: Aggressive, abrasive, and angry, Gerald embodies much of what other species detest in the Humans. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised by priests from a young age. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is compelled to act according to his religious beliefs; and many orcs want him driven away

Flaws: Antagonistic. Bonds: Adventurer, Religious, Mentor, Enemies. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Garrick, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 16 (+3)18 (+4)
Skills Deception +7, Nature +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Isabella Lincoln, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman prefers to wear flannel. Her black hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.

Personality: She is very quiet and rarely speaks above a whisper. She also is a firm believer in the womanly ideal.

History: Isabella was born in the south. At a young age she loved to build and create. After coming to the age of reason, Isabella took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To prove her worth to the world; and she is a bit of a kleptomaniac

Ideals: Persistence, Gifted. Flaws: Shy, Impulsive. Bonds: Poor. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Isabella Lincoln, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)16 (+3) 9 (-1)13 (+1)
Skills Investigation +6, Performance +4
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Drogo Halsey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He is physically well-built. His brown hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He also is a firm believer in the manly ideal.

History: Drogo hails from a village terrorized by gnolls. A gifted student he started as a Shipwright, but he got bored and became a Map Maker. He has worked as a Map Maker like his mother before him.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Flaws: Hedonist, Impulsive. Bonds: Enemies, Job, Adventurer. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Drogo Halsey, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 17 (+3)18 (+4) 15 (+2)11 (+0)
Skills Intimidation +3, Investigation +7
Senses Passive Perception 12
Languages Common, Terran, Ignan, Dwarven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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