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NPC Generator

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Advanced [show]


Avice Tinley, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt. Her silver hair is matted, messy, and big. Her eyes are amber and she is always smoking a pipe.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Avice was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she's looking for her big break

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer. Occupation: Tanner

Voice: German accent

Attributes [hide]

Avice Tinley, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 11 (+0)14 (+2) 7 (-2)11 (+0)
Skills Deception +3, Religion +5
Senses Passive Perception 8
Languages Common, Undercommon, Ignan
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Alice Dayton, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a blue wide-brimmed hat and blue clothes. She has wavy white hair. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She always tries to repair and not replace. It was this mentality that drove her into the Herbalist business.

History: She was born in a small mountains village. Alice was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions

Ideals: Philantrophist, Persistence, Fighting. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Alice Dayton, Female Human Paladin 5
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 10 (+0)10 (+0)
Skills Arcana +4, Insight +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Golden yellow topaz (800 gp). Onyx (50 gp). Aquamarine (800 gp). White opal (500 gp). 1 Minor magic item.


Social Check DCs


Norman Barton, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he dresses well, wearing green shirts, loose pants, and blazers most of the time. He has wavy silver hair. His half smiles and green eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Norman isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Nothing but the best is good enough for him; and meet up once more with his childhood friend

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Norman Barton, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 5 (-3)14 (+2) 10 (+0)11 (+0)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. 1 Hourglass.


Social Check DCs


Sarah Astley, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She is typically in her Armorer uniform. Her golden hair is well kept. Her fierce brown eyes like to dwell on things.

Personality: She speaks before she thinks and is too direct. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: A powerful brothel owner made her what she is. Like her father and her brother before her, after school she went straight into learning to become a Armorer. She has set out to sabotage the competition.

Motivation: To be a Performer again.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Job, Mentor. Occupation: Armorer

Voice: Italian accent

Attributes [hide]

Sarah Astley, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)18 (+4) 12 (+1)10 (+0)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Orc, Dwarven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Fiery yellow corundum (1500 gp). Violet garnet (1300 gp).


Social Check DCs

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