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NPC Generator

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Ability Scores
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Advanced [show]


Don Prescott, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in a clean grey cloak covering his clean studded leather. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: Further expansion of business; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Rich, Religious, Job. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Don Prescott, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. Hematite (14 gp). Iolite (30 gp). Star ruby (1300 gp). 1 Minor magic item.


Social Check DCs


William Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. His fierce blue eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great joy in being the best Barrister in town.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Barrister.

Motivation: Further expansion of business; and obtaining odd cultural human artifacts is his passion

Bonds: Attractive, Adventurer, Job, Religious, Enemies. Occupation: Barrister

Voice: Whispers

Attributes [hide]

William Norton, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)10 (+0) 13 (+1)16 (+3)
Skills Arcana +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Reynard Westcott, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He has styled his brown hair well, parting it to the right. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A powerful wizard made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He would like to get married and retire; and he's attracted to the pc

Flaws: Antagonistic. Bonds: Job, Mentor, Rich, Has a crush. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Reynard Westcott, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)9 (-1) 9 (-1)13 (+1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Pink pearl (160 gp). Deep blue spinel (1100 gp). Malachite (8 gp). Alexandrite (1100 gp).


Social Check DCs


Trym Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a violet tunic with grey highlights, and long violet pants that bunch up around his shoes. He has no hair. His ears are large.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west to a Engraver, Trym learned a great deal about his mother's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and human compassion

Flaws: Ugly, Antagonistic, Shy, Racist. Bonds: Job, Criminal record. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Trym Hadley, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Terran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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