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NPC Generator

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Advanced [show]


Anne Stanley, Female Human [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her auburn hair is slicked back into a classic pompadour. Her eyes are likewise amber.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in the north. Anne abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Immigrant, Adventurer. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Anne Stanley, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp). 1 Minor magic item.


Social Check DCs


Jane Bradshaw, Female Human [Permalink]

Personal [hide]

Description: This woman wears a grey shirt with thin white vertical stripes and red pants, and sports empty pouches on her belt. Her head has been shaved. Her eyes are hazel and catlike.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Jane was raised in a hard working conservative environment. She moved from fad to fad and when she turned 15 she discovered singing. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She'd like to take her coworkers down a peg; and to reunite with her old friends

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Job, Adventurer. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Jane Bradshaw, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 9 (-1)17 (+3)
Skills Arcana +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Mary Blakely, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'10" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her tied-back hair is chestnut. Her eyes are brown and she is always smoking a pipe.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mary took refuge in the ruined castle and found the beat up pickaxe and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Entrepeneur, Philantrophist. Bonds: Adventurer, Religious, Nature. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Mary Blakely, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Emerald (700 gp). Black opal (700 gp). Obsidian (10 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Snowdon, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fancy blue suit. His moppish blonde hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Patrick was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Criminal record, Military, Rich. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Patrick Snowdon, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)9 (-1) 10 (+0)17 (+3)
Skills Insight +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs

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