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NPC Generator

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Advanced [show]


Alice Nash, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is typically in her Bowyer uniform. Her silver hair is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has always had a great fascination with Human culture. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Alice hails from a village terrorized by giants. She dropped out of school before completing her studies. She has set out to sabotage the competition.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.

Ideals: Logical. Flaws: Racist. Bonds: Job, Criminal record, Enemies. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Alice Nash, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Moss agate (4 gp). Deep green spinel (160 gp). Eye agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Birkenhead, Female Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern woman wears black painted combat armor at almost all times. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Miner

Voice: Middle-eastern accent

Attributes [hide]

Avelina Birkenhead, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)9 (-1) 7 (-2)12 (+1)
Skills Arcana +2, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp.


Social Check DCs


Joan Barlow, Female Human [Permalink]

Personal [hide]

Description: She wears violet leather gloves, a violet jacket, and tight pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. Her head has been shaved. Her eyes are amber and she is always smoking a pipe.

Personality: Joan speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a small toy that she constantly fidgets with.

History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Soapmaker for the past few years.

Motivation: Nothing but the best is good enough for her; and balancing her hectic life and new soapmaker responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Soapmaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Joan Barlow, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)14 (+2) 15 (+2)18 (+4)
Skills Deception +7, Stealth +1
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Sarah Compton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an entirely black suit with white socks and a vest with buckled shoes. Her hair is always cut to a buzz. She wears large thick round spectacles.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She uses divination through singing.

History: Sarah was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sarah took refuge in the old dungeon and found the beat up rapier and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise her children well; and she has a crush on the local cartwright

Ideals: Gifted. Bonds: Family, Nature, Adventurer, Has a crush. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Sarah Compton, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)7 (-2) 11 (+0)10 (+0)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs

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