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NPC Generator

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Advanced [show]


Lance Huxley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a brown and grey handkerchief worn on his left side. He has a chestnut handlebar mustache and slicked back chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Lance was born with his mother's beautiful face. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep.

Ideals: Passionate, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Lance Huxley, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Deception +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


Percival Staurheim, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a pastel shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has brown eyes and a pastel hat with a brown feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.

History: A powerful slaver made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted necromantic powers by his dying sister.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Selfish, Depressed. Bonds: Attractive, Mentor. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Percival Staurheim, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Onyx (20 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs


Norman Atterton, Male Human [Permalink]

Personal [hide]

Description: This man sports red clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized topaz on his right hand. His moppish red hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Attractive, Job. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Atterton, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Home, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears black cloth garments or leather armor. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face is scarred and worn.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: The child of eastern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the east, certain he would find work there.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Solomon Home, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +1, Insight +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Obsidian (8 gp). Coral (110 gp).


Social Check DCs

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